|"I will protect all of Japan. I'll do it myself if I have to, even if I must use my body as a shield. That's my answer."|
The first Fleet Maiden to arise from the nation of Japan, Mikase Yamato is the vassal of the sunken battleship which shares her name. Having gained magic from her spiritual patron, she now opposes the alien threat to her world. With this magic, she can transform into a form which grants her incredible offensive and defensive power as befits a Ship of the Line, sporting the heaviest arsenal and strongest Barrier Armor of any Fleet Maiden to date. A girl who grew up with many responsibilities, she is polite and kind-hearted, sees things through to the end, and sports a fiercely stubborn streak in defense of what she feels is right. Though she is brave in the face of battle, the demise of Yamato still haunts her: She has an intense dislike for piston-driven aircraft of all kinds. Yamato is also something of a double-edged sword, requiring significant resources to replenish her energy in the aftermath of each Deployment and butting heads with her military commanders over orders that clash with her sense of morality.
FLEET MAIDEN ~ Mikase Yamato is the vassel of the Spirit of Yamato, the ancient Japanese super-dreadnaught battleship. Using the power of this Patron Spirit, she is capable of transforming into a form which gives her access to human-scaled versions of Yamato's arsenal and defenses. She also gains the phenomenal strength required to lift the equipment gained through her transformation and a rudimentary form of magic which defies human understanding in her world. This transformation is referred to as a Deployment.
SEAWORTHY ~ While Deployed, Yamato can 'stand' in any body of water regardless of its depth. So long as she remains upright, she will not sink past the waterline indicated on her leggings. This is a magical trait shared by all Fleet Maidens.
ARMAMENT ~ While Deployed, Yamato gains the ability to use magically-infused versions of her namesake's arsenal. This includes the nine main guns, twelve secondary guns, six tertiary guns, and one hundred and sixty-two anti-air flak guns. As these are reduced in size to a human scale, however, the anti-air battery is only effective against very small or very close targets. As they are the product of a powerful spirit, Yamato's guns count as magical weapons and her ordnance shares more in common with magic spells than typical artillery.
BARRIER ARMOR ~ One of Yamato's most well known traits is her armor, which would be ridiculous to wear even if scaled down to a human size. The Spirit has found a way to work around this by translating her armor as a magical shield. In its passive form, it is notably weaker and protects Yamato from all directions, only becoming visible when struck. When activated, it protects in a single direction and grows much stronger. In active mode, Yamato's Barrier Armor also becomes very obvious.
A6M ZERO ~ Something akin to dolls wearing the wings, engines, and weapons of the A6M Zero fighter plane. About six inches tall, they're best used for scouting or fighting things on their own size scale. Barely sapient and differentiated from each other only by their colors, Yamato carries seven of them and can only have one in the air at a time. Each Zero is armed with a machine gun and can carry either one air-dropped torpedo or two bombs. (PL varies from 28 to 30)
DREADNOUGHT MODE ~ By synchronizing her magic with her fleet, Yamato can push her powers to their maximum. Dreadnought Mode manifests her Deployment not as body armor and mounted weapons, but as the full scale Yamato wrought from raw spiritual energy with her at its helm. As the ghost of the original battleship, its firepower and armor are unmatched. There are significant requirements for and drawbacks to using Dreadnought Mode (see +flaw).
YOU SANK MY BATTLESHIP ~ Though she is quite stable in the water, if Yamato is somehow knocked over, her heavy equipment will quickly drag her under. The only way she could survive capsizing like this would be to break her transformation. Assuming she doesn't panic over the fact that she can't actually swim.
THAT INCESSANT BUZZING ~ The original Yamato was sunk by numerous air-dropped torpedoes and bomber strikes, and her spirit remembers this. Since affixing to Mikase, this new Yamato now suffers an intense fear of piston-driven aircraft. The sound of propeller engines quickly puts her on edge. Several of her Zeroes have been inadvertently shot down by this phobia already. She also hates to fly. This fear has become part of her regular personality and becomes more intense when she is Deployed.
NO MILITARY TRAINING ~ She's not a soldier. Since gaining the power of Yamato's spirit, the allied military has pressed her into service against the Elvari invasion. Though she has no problem fighting the aliens, Yamato often doesn't "get" many military regulations and typically goes with what she feels is the right decision, even if it's against orders. This puts her at odds regularly with her homeworld superior officers, who already resent having to rely on Fleet Maidens in the first place.
LOGISTICAL NIGHTMARE ~ Keeping Yamato fielded against the Elvari is an enormous undertaking. Deployment is a large drain on Yamato's human body and the still-not-understood source of her magical power, which must be recovered through eating. After a typical operation, she will consume more food in one evening than a mid-sized military unit, necessitating a supply chain to keep her operational. If she sustains a lot of damage or is in combat for extended periods, her requirements rise dramatically. Mercifully, if she hasn't Deployed recently, her supply needs are only that of an ordinary woman. Not even Yamato knows where all that food actually goes.
DREADNOUGHT MODE ~ Dreadnought Mode can only be engaged in the presence of four other major sources of magic (which may be other Fleet Maidens, mages, wizards, or powerful artifacts). It also comes with a significant drain in Yamato's personal energy, which will need to be replenished before she can Deploy again (Up to a week out of commission if Dreadnought Mode is used). Due to the associated massive post-use resource drain, her superiors require her to get permission to use it. She can still use it without permission, but will be disciplined for doing so. Yamato can also only enter Dreadnought Mode in a body of water large enough to support it.